Tag: Locations

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  • Locations

    h3. *Settlements* [[Evereska | *EVERESKA*]] - Largest elven settlement in Faerûn. This is [[:esban-silvermoon | Esban's]] home town. [[Llorkh | *LLORKH*]] - Zhentarim ruled city. [[Loudwater | *LOUDWATER*]] - Located in the Gray Vale on the …

  • Loudwater

    NG large town *Region* Gray Vale *Corruption* + 0; *Crime* + 0; *Economy* + 1; *Law* + 0; *Lore* + 1; *Society* + 2 *Qualities* Romantic, Strategic Location *Danger* + 0 *DEMOGRAPHICS* *Government* autocracy *Population* 8,137 (Humans 37%, Half- …

  • Waterdeep

    *CASTLE WARD* LG metropolis *Region* Waterdeep *Corruption* + 4; *Crime* + 6; *Economy* + 9; *Law* + 4; *Lore* + 4; *Society* + 11 *Qualities* Academic, Adventure Site, Financial Center, Legendary Marketplace, Prosperous, Under-City *Danger* + 30; …

  • Llorkh

    LE large town *Region* Gray Vale *Corruption* + 4; *Crime* - 4; *Economy* + 0; *Law* + 4; *Lore* + 0; *Society* - 4 *Qualities* Cruel Watch, Notorious, Trading Post *Danger* + 15 *DEMOGRAPHICS* *Government* Overlord *Population* 3,051 (Human 99%, …

  • Shining Falls

    CG small town *Region* High Forest (southeast corner) *Corruption* - 2; *Crime* + 1; *Economy* + 2; *Law* + 0; *Lore* + 3; *Society* - 1 *Qualities* Resettled Ruins, Tourist Attraction *Danger* + 0 *DEMOGRAPHICS* *Government* Magical *Population* …

  • Rheitheillaethor

    (rye-thigh-way-eh-thor) CG small town *Region* High Forest *Corruption* + 1; *Crime* + 2; *Economy* + 2; *Law* + ; *Lore* + ; *Society* - 1 *Qualities* Defensible, Racial Enclave *Danger* + 0 *DEMOGRAPHICS* *Government* Autocracy (Lady Morgwais) * …

  • Tall Trees

    NG large town *Region* High Forest *Corruption* - 2; *Crime* - 2; *Economy* - 3; *Law* + 0; *Lore* + 5; *Society* + 1 *Qualities* Living Forest, Resettled Ruins, Untamed *Danger* + 5 *DEMOGRAPHICS* *Government* Magical (Druid) *Population* 2,789 ( …

  • Evereska

    CG Large city *Region* Western Heartlands *Corruption* + 1; *Crime* + 3; *Economy* + 5 (apply to all craft checks also); *Law* + 2; *Lore* + 5, *Society* + 5 *Qualities* Academic, Artist's Colony, Defensible, Racial Enclave, Well Educated *Danger* + …

  • Silverbrook

    NG Village *Region* Waterdeep *Corruption* - 3 ; *Crime* - 1; *Economy* + 1; *Law* - 1 ; *Lore* + 3, *Society* - 2 *Qualities* Abundant (reduce the cost of locally-grown food and livestock by 25%.), Resettled Ruins (Increase the number of magic items …

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