Elisabeth Morgan

Dream Witch

Description:

CR ; XP
Changeling Witch (Dreamweaver) 14
NE Medium humanoid (changeling)
Init + 5; Senses darkvision 60 ft.; Perception + 11

DEFENSE
AC 18, touch 13, flat-footed 17 (+ 4 armor, + 2 deflection, + 1 Dex, + 1 natural)
hp 65.5 (14d6+ 14)
Fort + 7, Ref + 10, Will + 14;
Defensive Abilities SR 20

OFFENSE
Speed 30 ft.
Melee 2 claws + 8 (1d4+ 1/x2), or + 1 quarterstaff + 9/+ 4 (1d6+ 2/x2)
Ranged mwk light crossbow + 9 (1d8/19–20) or + 1 proficient returning mithral starknife + 9 (1d4+ 2/x3)
Special Attacks Hex (Cauldron, Charm, Slumber, Waxen Image), Greater Hex (Dire Prophecy, Eternal Slumber, Ice Tomb)
Witch Spells Prepared (CL 14th; concentration + 21)
7th—Heal, Mass Hold Person, Insanity
6th—Mind Swap, Slay Living, Mass Suggestion, Summon Monster VI
5th—Feeblemind, Hold Monster, Mind Fog, Teleport
4th—Cape of Wasps, Charm Monster, Detect Scrying, Nixie’s Lure, Scrying
3rd—Barrow Haze, Bestow Curse, Dispel Magic, Fly, Gloomblind Bolts, Silver Darts
2nd—Alter Self, Anonymous Interaction, Cure Moderate Wounds, Detect Thoughts, Ice Slick, Stricken Heart
1st—Charm Person, Cure Light Wounds, Ear-Piercing Scream, Ill Omen, Mask Dweomer, Whispering Lore
0 (at will)—Detect Magic, Light, Mending, Message,
Patron Shadow Dreams

TACTICS
Before Combat
During Combat

STATISTICS
Str 12, Dex 13, Con 10, Int 24, Wis 14, Cha 15
Base Atk + 7; CMB + 8; CMD 19
Feats Alertness b, Brew Potion b, Combat Casting, Craft Staff, Greater Spell Focus (enchantment), Improved Initiative, Mother’s Gift (Uncanny Resistance), Skill Focus (Diplomacy), Spell Focus (enchantment)
Skills (Ranks 98; Background 28; Favorite (witch) 0)
Bluff + 15 (10), Craft (alchemy) + 20 (10), Craft (glass) + 17 (7), Diplomacy + 22 (10), Fly + 11 (7), Heal + 12 (7), Knowledge (arcana) + 24 (14), Knowledge (history) + 13 (3), Knowledge (nature) + 14 (4), Knowledge (planes) + 13 (3), Perception + 11 (7), Perform (sing) + 9 (7), Profession (gardener) + 12 (7), Sense Motive + 17 (9), Spellcraft + 24 (14), Use Magic Device + 12 (7)
Languages Aklo, Auran, Chondathan, Common, Draconic, Elven, Goblin, Tethyrian
SQ Hag Racial Trait: (Green Widow (Green Hag): The changeling gains a + 2 racial bonus on Bluff checks against creatures that are sexually attracted to her.), witch’s familiar (Fox)
Traits Suspicious (+ 1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you.), Friend in Every Town (+ 1 trait bonus on all Knowledge (local) checks and Diplomacy checks. Diplomacy is always a class skill for you.
Combat Gear potion of cure moderate wounds (6), potion of remove disease, potion of neutralize poison, staff of the dream master (10 charges; sow thoughts, dust of twilight 1 charge, deep slumber 2 charges)
Other Gear headband of vast intellect + 4, bracers of armor + 4, cloak of resistance + 3, ring of protection + 3

Patron Spells: 2nd—sow thoughts, 4th—dust of twilight , 6th—deep slumber, 8th—modify memory, 10th—dream, 12th—cloak of dreams , 14th—ethereal jaunt, 16th—moment of prescience, 18th—astral projection.
Familiar Spells
0: Arcane Mark, Bleed, Dancing Lights, Daze, Detect Magic, Detect Poison, Guidance, Light, Mending, Message, Putrefy Food and Drink, Read Magic, Resistance, Spark, Stabilize, Touch of Fatigue
1st: Air Bubble, Burning Hands, Charm Person, Cure Light Wounds, Ear-Piercing Scream, Icicle Dagger, Ill Omen, Mage Armor, Mask Dweomer, Mount, Sleep, Whispering Lore
2nd: Alter Self, Anonymous Interaction, Crimson Confession, Cure Moderate Wounds, Demand Offering, Detect Thoughts, Enshroud Thoughts, Feast of Ashes, Haunting Mists, Hold Person, Ice Slick, Inflict Moderate Wounds, See Invisibility, Share Memory, Stricken Heart, Touch of Idiocy, Web
3rd: Barrow Haze, Bestow Curse, Dispel Magic, Fly, Gloomblind Bolts, Heroism, Lightning Bolt, Rain of Frogs, Remove Curse, Silver Darts, Speak with Dead, Suggestion, Tongues, Vampiric Touch
4th: Arcane Eye, Cape of Wasps, Charm Monster, Detect Scrying, Dimension Door, Discern Lies, Familiar Melding, Forgetful Slumber, Ice Storm, Nixie’s Lure, Scrying, Secure Shelter, Summon Monster IV, Symbol of Laughter,
5th: Baleful Polymorph, Dominate Person, Feeblemind, Hold Monster, Mind Fog, Symbol of Sleep, Teleport
6th: Animate Objects, Mind Swap, Slay Living, Mass Suggestion, Summon Monster VI, True Seeing
7th: Fairy Ring Retreat, Heal, Mass Hold Person, Insanity, Waves of Ecstasy

Bio:

Background

Birth Bastard Born, parents Tradespeople,
Childhood Event Betrayal; father lied about who her mother was.
Young Adult Initiated
Moral Conflict Violent Crime (father), motive Hatred
Romantic Relationship: Experience but No Substantial Relationship
Deity Shar
Story Feat:

Attractiveness

Str = 3; Dex = 3; Con = 2; Int = 9; Wis = 4; Cha = 4
Attracted to males and Str; Turned off by Cha; Fetish: Not disclosed
Flirt DC: 19

Relationships & Contacts

Reputation

Fame 44; Prestige Points: 44; Sphere of Influence: 500 miles (Iriaebor)
Titles
Initiate —Church of Shar Skill: Bluff

Elisabeth Morgan

Heroes of the Realms Oversight