Dr. Punor Eldan

Healer form the Dock Ward

Description:

Human alchemist 11 / rogue 3
N Medium humanoid (human)
Init + 7; Senses Perception + 18

Defense
AC 23, touch 17, flat-footed 19 (+ 6 armor, + 3 deflection, + 3 Dex, + 1 dodge) (+ 2 dodge vs. traps)
hp 104.5 (14d8+ 38)
Fort + 10, Ref + 13 (+ 14 vs. traps), Will + 7;
Defensive Abilities Danger Sense + 1, evasion; immunity poison

Offense
Speed 30 ft.
Melee + 1 keen short sword + 14/+ 9 (1d6+ 4/17-20×2)
Ranged + 2 comp (1) short bow + 15/+ 10 (1d6+ 3/x3), or bombs + 14/+ 9 (6d6+ 4/ RDC 19)
Special Attacks bombs (15/day; cold, fire, or force), Sneak Attack + 2d6
Alchemist Extracts Prepared (CL 11th)
4th—Earth Glide, Greater False Life, Greater Invisibility
3rd—Burst of Speed, Cure Serious Wounds, Displacement, Fly, Marionette Possession
2nd—Barkskin, Cat’s Grace, Resist Energy, Spider Climb, Touch Injection
1st—Anticipate Peril, Cure Light Wounds, Endure Elements, Shield (2)

Tactics
Before Combat Drinks barkskin, shield, and cat’s grace.
During Combat

Statistics
Str 13, Dex 17, Con 14, Int 18, Wis 12, Cha 10
Base Atk + 10; CMB + 11; CMD 27
Feats Brew Potion b, Close-Quarters Thrower, Dodge, Extra Discovery, Improved Initiative, Iron Will, Throw Anything b, Point Blank Shot b, Precise Shot, Rapid Shot, Weapon Finesse b, Weapon Focus (bombs)
Skills (Ranks 36 88; Background 6 22; Favorite (alchemist and human) 3 11)
Appraise + 16 (9), Climb + 7 (3), Bluff + 6 (3), Craft (alchemy) + 32 (14), Disable Device + 14 (8), Escape Artist + 9 (3), Fly + 11 (5), Heal + 10 (6), Intimidate + 6 (3), Knowledge (arcana) + 18 (11), Knowledge (dungeoneering) + 10 (3), Knowledge (local – Waterdeep) + 15 (8), Knowledge (nature) + 13 (6), Perception + 18 (14), Profession (herbalist) + 18 (14), Sense Motive + 7 (3), Sleight of Hand + 20 (14), Spellcraft + 18 (11), Stealth + 22 (11), Survival + 9 (5), Use Magic Device + 12 (9)
Languages Chondathan, Common,
SQ Discovery (Explosive Missile, Fast bombs, Force bomb, Frost bomb, Infusion, Smoke bomb), Finesse training (short sword), Mutagen (+ 4 to Str (-2 Int), or Dex (-2 Wis), or Con (-2 Cha), + 2 Natural Armor), Poison Use, Rogue Talent (Combat Trick (Dodge)), swift alchemy, swift poisoning, Trapfinding (+ 1)
Combat Gear potion of disguise self, potion of touch of the sea, potion of cure moderate wounds (4), potion of see invisibility, potion of darkvision, potion of remove disease, potion of water breathing, potion of neutralize poison; Deathblade poison (3)
Other Gear + 3 shadow studded leather, + 1 keen short sword, + 2 short bow with 20 arrows, cloak of resistance + 3, ring of protection + 3, masterwork thieves’ tools, 480 gp

Formula Book
1st—Anticipate Peril, Comprehend Languages, Cure Light Wounds, Disguise Self, Endure Elements, Expeditious Retreat, Negate Aroma, Reduce Person, See Alignment, Shield, Touch of the Sea, Urban Grace
2nd—Aid, Barkskin, Bull’s Strength, Cat’s Grace, Cure Moderate Wounds, Darkvision, Enshroud Thoughts, Invisibility, Resist Energy, See Invisibility, Spider Climb, Touch Injection
3rd—Burst of Speed, Cure Serious Wounds, Displacement, Fly, Marionette Possession, Remove Disease, Water Breathing
4th—Earth Glide, Greater False Life, Greater Invisibility, Neutralize Poison

Bio:

Dr. Punor Eldan

Heroes of the Realms Oversight